Clogwork is a factory-automation game where everything on the belt is a real
object with a size. This page contains approved descriptions, current facts, the trailer,
print-safe logos, key art and native-resolution screenshots.
Build three figures with the whole machine set, on the same maps and seeds as the
full game. There is no time limit, and the final house remains as an endless target
after the guided ladder is complete.
Clogwork launches for Windows PC at US$19.99, adding many more figures, new game
modes, ranked seed leaderboards, Steam Workshop support, achievements, screenshot
mode and the miniaturisation machine.
Clogwork is a factory-automation game where everything on the belt is a real object
with a size.
Short description
CLOGWORK is a factory-automation game where you turn random pieces into final shapes.
Build conveyor belts, glue, cut and rotate parts, wire logic signals, and send the
finished shape to the hub to fulfil ever-changing orders.
Everything on the belt is a real object with a width, height and shape. A slab three
cells wide needs three lanes running side by side or it does not move. Players glue,
cut, rotate, push and route raw pieces into the exact figures requested by the Hub
Core. Nothing vanishes when a belt is removed, so almost-right factories become
physical jams that have to be understood and rebuilt.
Scoring rewards both throughput and how each figure was made. Keeping a mined piece
whole is worth more than cutting it into cells and gluing it back together. Readers,
counters, combinators and gates let players filter by colour, size or cell count and
automate their own solution.
Key features
Physical cargo. Every piece has a real width, height and shape.
Multi-lane routing. Wide pieces genuinely need parallel belts.
A hands-on toolkit. Glue, cut, rotate, push and route pieces into figures.
Persistent mistakes. Removing a belt does not erase the cargo on it.
Player-built logic. Read, filter and control by colour, size or cell count.
Two ways to improve. Raise throughput or build each figure more efficiently.
OddSprout Games is a one-person independent game studio. Clogwork is its current game:
a factory builder about physical pieces, spatial routing and the jams created by getting
a design almost right.
Clogwork remains in active development. Some graphics, sounds and music are
placeholders and are being replaced as development continues. Generative AI has been
used for placeholder art; some placeholder art remains.