Blocks take up real space
Everything on the belt is a real object with an actual size. If a slab is three cells wide, it needs three lanes to move. Sometimes you'll rotate a piece just to squeeze it through a tight spot. Sometimes you won't, and it'll sit there clogging everything behind it.
Play it in 2D or 3D
Play in 2D or 3D. Switch whenever you like and the factory keeps running exactly as it was. Spin the camera round a jam to see what's stuck, or pull back and watch the whole thing move.
Press V to switch.
Build the line
Make your factory run like CLOCKWORK without CLOGGING the lanes. Clog-work. Get it? Glue, cut, rotate and transport pieces to the hub. Optimise your designs, push your score higher, and see how you compare with other players on the in-game leaderboards.
Automate with signals
Filter by colour, size, or number of cells. Decide what gets cut, what gets pushed, and what gets left alone. You can hook almost anything into the logic layer and control when it acts. There's no single way to solve a problem. How you build it is up to you.
And yes, there is dark mode.
Score, don't just finish
Your score isn't just about how much you produce, but how you produce it. Keep pieces together and they're worth more. Cut everything into little pieces and glue it back together, and you'll get the lowest score. The same 3x3 can be worth 9.0 or 12.6 depending on how you made it.
The same 5x2 delivered twice. Glued from two bars it scores 12.0. Mined whole, 14.5.
In the demo
The demo gives you three figures to build, ending with a more complex house where you'll need to get both the shape and colours right. There's no time limit, so take as long as you need to work it out.
Bar 3×1
Chair 4×5
House 8×8
In the full game
- More content. Many more figures to build, with shapes that get harder to crack.
- In-game leaderboards. The first 10 seeds each have their own leaderboard. Pick a figure and see how far you can push your throughput.
- Steam Workshop. Create and share your own target figures, or download figures made by other players.
- Achievements. Just achievements. To show that you know what you're doing.
- Screenshot mode. Take one huge screenshot of your entire factory.
32 figures
From a 3-cell bar to The Visor, 24 cells wide and 27 tall.
- DEMO
Bar 3×1
Stairs 3×3
Slab 4×2
Ring 4×4
Bone 6×3
- DEMO
Chair 4×5
Key 8×3
Arrow 17×7
Heart 7×6
Fish 11×5
Window frame 9×7
Mug 10×8
Boat 14×9
Tree 12×12
Butterfly 13×10
- DEMO
House 8×8
Car 16×8
Rocket 10×15
Donut 11×10
Balloon 11×13
Robot 14×19
Face 12×13
Castle 15×13
Whale 18×11
Sloop 16×13
Beacon 12×22
Engine 18×12
Submarine 19×9
Launcher 22×22
Keep 27×17
Homestead 30×13
The Visor 24×27
Screenshots





Out now on Steam
CLOGWORK is being made by one developer and is still in active development.
